The discontinuation of SmoothMouse seems to have upset many people. Now that the pointer lag is fixed in the newer versions of macOS, I was hoping our users would find other 3rd party mouse drivers more useful for they provide more acceleration controls than SmoothMouse. Some switched without any complaints—others, however, hated everything they tried. (Probably a minority, but as a someone from a minority of those who complained about the lag before SmoothMouse came out, I can relate).
Like I’ve said before, we can’t just move things here and there to make SmoothMouse work in macOS Sierra. I mentioned that Apple had deprecated IOHID system calls, but it’s actually just a tip of the iceberg. We’d have to throw away a lot of essential code, yet we’d have nothing to replace it with. When you need to do something like getting raw coordinates from a mouse, you end up in uncharted waters—there’s no documentation, no code samples, nobody knows anything. The only way out is to find someone who can dig deeper than we can imagine. Namely, a genius hacker.